Just found a KB article which describes how to start a virual machine while only SSH is available to connet to an esxi host:
# list running instances
# check power state
# power on a machine
Today I had the time to play with haproxy
as I needed to have a local cluster setup to test some piece of software.
If you need to switch your backends with an URL parameter you can just
use these lines of configuration
Would love to have more time to spend reading what this software can do ;)
Developing for mobile devices is cool. But mobile devices have different screen resolutions and thus different aspect ratios:
2048x1536: iPad retina
1920x1080: iPhone 6 plus, Full HD, HTC one
1334x750: iPhone 6
1280x720: 720p, HD ready
1136x640: iPhone 5
1024x768: iPad mini, iPad 1+2
960x640: iPhone 4
800x480: WVGA, Lumina 520
480x320: iPhone 3, iPod Touch
Currently porting happy fly to windows phone and we decided to refactor the whole app. This time I like to layout all elements depending on the mobile screen resolution.
Unity's 4.6 new ui could be a solution to this, but not all elements we show are gui.
I started to work on a MultiResolution Editor Extension for Unity3d to store location and scale of object for different screen resolutions.
It looks like in the editor:
In the inspector it look like:
Just found a mailing list entry wich solved to compile mod_fastcgi on OSX 10.9
Apple in MacOS X 10.8 and 10.9 breaks the ability to compile Apache modules.
Try going to:
ln -s XcodeDefault.xctoolchain OSX10.9.xctoolchain